We are incredibly excited to announce the return of HACKADAY BELGRADE,
a one day conference on Saturday, May 26th in BELGRADE, SERBIA.You
will experience talks and workshops exploring the most interesting
uses of technology and the culture that goes along with it. This
includes design, prototyping, research, manufacturing, and the stories
of people and progress that move hardware hacking forward. Demos,
badge hacking, food and drink, DJ sets, and a warm and welcoming
village of great people make this an event you don't want to miss.
This will sell out, get your ticket now!
CONFERENCE EVENTS:
We hosted Hackaday Belgrade for the first time in 2016 to an
enthusiastic, sold-out hall. We are very excited to be doing it again,
here's what we have in the works:
TALKS AND WORKSHOPS will cover hardware, engineering, creativity in
technical design, product design, prototyping, etc. run from 10am
until 7pm. A complete schedule of events was announced at the end of
April and can be found below.
BADGE HACKING goes all day and will be extended into the wee hours of
the morning. Every attendee of HACKADAY BELGRADE WILL RECEIVE ONE OF
THESE amazing custom electronic Retro Computing badges
[https://hackaday.io/project/80627-badge-for-hackaday-conference-2018-in-belgrade].
The badge demo presentations will take place at 11 pm.
A PARTY WITH TWO STAGES will spin up with live IDM performances by
Bogdan Rosu [https://soundcloud.com/bogdanspn] and Richard Hogben
[https://hackaday.io/rich]. With a live DJ Set beginning at 12 am.
THERE'S MORE:
We're keeping the costs low to offset your travel costs. Belgrade is
gorgeous in May, and getting there from other parts of Europe is very
affordable. The cost of the admission includes the cost of the badge,
as well as excellent food and drink during the conference and a party
late into the night.
Voja Antonic [https://hackaday.io/voja], who does amazing work
with PCBs and badge designs
[https://twitter.com/Voja_Antonic/status/961134402670661632], is the
creator of this year's super retro badge. He's teaming up
with Jaromir Sukuba [https://hackaday.io/jaromir] who is creating
the badge firmware/software. Both will be at the conference.
Many of the HACKADAY CREW WILL BE ON HAND AND WE’re likely to have a
less-formal meetup on Friday evening. Check out the Hackaday |
Belgrade planning page
[https://hackaday.io/project/34330-hackaday-belgrade-2018] to discuss
this and learn more about the conference as it comes together.
Belgrade will be the hardware center of the Universe this May. See you
in Belgrade!
URL: https://hackaday.io/belgrade [https://hackaday.io/belgrade]
LOCATION: Dom omladine Beograda, Makedonska 22 // Belgrade // Serbia
// Europe
SPONSORS: Supplyframe [http://supplyframe.com] | Seven Bridges
[http://sbgenomics.com]
COMPLETE SCHEDULE BELOW:
KEYNOTE: JACK OF ALL TRADES, MASTER OF ONE
Rachel Wong Session 1 Rachel Wong has two passions. In her spare time
she designs and builds wearable electronics with an eye to a time when
high-tech fashion will be commonplace. When at work she is a stem cell
researcher, focusing on projects like growing human eyes. The
resulting tissue can be used to give the blind sight, and is now in
clinical trials. Success in this line of research will help pave the
way for breakthroughs in the development of other organ tissue. Rachel
will discuss her work in both wearables and stem cell technology,
taking the audience along for a glimpse into the future.
BUILDING THE HACKADAY BELGRADE BADGE
Voja Antonic and Jaromir Sukuba Session 2 The custom electronic badge
for the Hackaday Belgrade Conference was conceived, designed, and
manufactured specifically for this event. Join Voja Antonic, who
designed the hardware, and Jaromir Sukuba, who designed the firmware,
as they discuss the process of producing unique electronics on tight
timelines.
5 CASES OF DESIGNING FOR MEANINGFUL HARDWARE
Vanessa Julia Carpenter Session 3 Five cases of hardware prototypes
developed to explore what makes a meaningful experience are presented.
From unusual sensors in jewellery, capacitive touch in Japanese craft,
and a Bluetooth speaker / music creation interface, Vanessa extracts
the qualities from each that move us towards creating experiences
which help us to build identity and connect to ourselves and others.
Vanessa asks engineers, hackers, makers, and inventors how can we
create smart products with a focus on value over function?
DESIGNING PCBS WITH CODE
Kaspar Emanuel Session 2 Most engineers use EDA software to design
circuits, but there are other ways. Kaspar has been exploring various
tools and languages that allow you to use code rather than CAD
software for your circuit design. If you have ever thought “I could
easily solve this with a for-loop” when using KiCad or Eagle then
this talk is for you. The overview and history speaks to programmers
thinking about getting into designing circuits, anyone used to
expressing their ideas with code, and those who enjoy learning
different approaches to unique problems.
BITBANGING IS SO 2017 (FAST PERIPHERAL CONTROL FROM RASPBERRY PI AND
FRIENDS)
Matt Evans Session 2 There is a simple technique to output high-speed
signals from a Raspberry Pi, with zero CPU overhead, in a slightly
unexpected way. By re-purposing the Display Parallel Interface (DPI)
video hardware, arbitrary control signals are output by writing
patterns to the framebuffer. This is faster and lower-overhead than
‘bit banging’ IO ports in software. Matt will cover the concepts,
give an example (and possibly demo) of driving a 64×64 RGB LED array,
and discuss other potential uses.
BLIMPS — LIKE A DRONE BUT WON’T TAKE YOUR HEAD OFF
Sophi Kravitz Session 1 A blimp is a nonrigid airship used
for advertising, scientific research… and fun! Sophi developed a
mini-blimp to fly around the house, through hula-hoops, and to go to
death battle with other mini-blimps. This mini-blimp features custom
hardware bringing together motor controls, a power system, and an
ESP8266 which talks to a giant red joystick. Since a mini-blimp is
essentially some tiny fan motors propelling an oddly shaped balloon,
it seemed like this would be an easy task. While developing her own
mini-blimp, Sophi learned that making something that flies has a bunch
of gotchas which she’ll detail during her presentation.
BUILD YOUR ACOUSTIC LEVITATOR AT HOME
Asier Marzo Session 1 Acoustic Levitation uses the energy of sound to
hold particles in mid-air without any physical contact. Acoustic
levitation is not suited for supporting large mass like humans but,
quite useful for manipulating small particles including liquids and
powders. Levitated droplets of reagents are already being used in lab
work during complex chemical reaction. Asier Marzo plans a live
demonstrations to go along with this talk covering how to build an
acoustic levitator with regular off-the-shelf components.
DRONE ASSISTED IOT SENSOR NETWORK DEPLOYMENT AND LORAWAN COVERAGE
MAPPING
Luka Mustafa Session 1 Studying wildlife in remote areas to implement
informed conservation strategies requires a simple and time-efficient
method to build sensor networks covering vast inaccessible areas. As
founder of the Institue IRNAS, Luka has developed animal trackers,
static sensors, and drone automated signal coverage mapping methods
across water and over tree-tops. In his talk he will present solutions
and challenges encountered in projects involving Green Sea Turtles
monitoring in Africa, and Arboreal monitoring in Peru.
STATE OF THE HACKADAY
Mike Szczys Session 3 Hackaday Editor in Chief Mike Szczys takes the
stage to discuss the past, present, and future of this amazing
community. From Hackaday’s editorial voice to its celebration of new
tricks and techniques, from weekly Hack Chats to monthly meetups, and
from a global engineering initiative to a scholarly journal, Hackaday
holds high the pursuit of knowledge and the free and open sharing of
information and ideas. Mike looks at the common threads that bring us
all together and make Hackaday the greatest engineering community on
earth.
HACKING SOLDERING ROBOT WITH OPEN SOURCE HARDWARE LAPTOP TERES-I
Tsvetan Usunov Session 3 What happens when industrial automation
robots come with terrible UI and programming? Tsvetan takes on the
challenge of improving a robot used for soldering plated through-hole
(PTH) components. Improvement efforts included more sophisticated
software, adding cameras to provide feedback, and hacking the
communications protocol. Tsvetan will show just how good this
automated soldering machine can become with the right alterations.
BUILDING A TTL MICROCOMPUTER WITHOUT A MICROPROCESSOR
Marcel van Kervinck Session 2 Marcel designed and built a small
8-bits homebrew computer using a few dozen 1970s TTL chips, an
oscillator, some RAM, an EPROM, and a handful of passives. The
computer has similar capabilities as the microcomputers of the early
1980s and the first PCs, except that it has no brain; it is entirely
driven by simple TTL logic, without the need for a microprocessor, a
video card, or a sound chip. Marcel shares his experience including
what went right and what went wrong along the way.
LOGIC NOISE: HACKING MUSIC OUT OF DIGITAL CHAOS
Elliot Williams Session 2 Of course you could just take a
beautiful-sounding instrument and simply play the right notes. But
that’s taking the easy way out. Instead, this talk is about using
basic logic ICs to build something musical or at least interestingly
noisy, a tradition that’s as old as the 4000-series chips
themselves. Elliot will demo a big handful of his favorite algorithms
and circuits for composing in solder, and if all goes well,
“music” will emerge.
THE EARLIEST COMPUTER-CONTROLLED INTERACTIVE ROBOTIC SCULPTURES
Aleksandar Zivanovic Session 3 Aleksandar explores some of the
earliest truly interactive robotic sculptures, developed by Edward
Ihnatowicz. His first sculpture, Sound Activated Mobile, used analogue
electronics to turn to face the direction of sound and was exhibited
at the Cybernetic Serendipity exhibition in 1968. His largest work,
The Senster, was a hydraulically actuated, computer-controlled robot
that turned to face visitors to the Evoluon in the Netherlands in
1970. Join in on a journey to the dawn of robotics as art.
COMPLETE WORKSHOP DETAILS:
CREATING ART IN PCB
Brian Benchoff Session 1 This workshop will guide attendees through
the process of creating art in PCBs. Topics covered will be the layer
stackup of the modern PCB (copper, fiberglass, soldermask, and
silkscreen), the current state-of-the-art using Chinese board houses,
and how to implement graphics in PCB art using KiCad.
INTERACTIVE POETIC GLOVE
Lavoslava Benčić Session 2 In this e-textile workshop, participants
will create a unique interactive wearable that generates sounds of
various frequencies and responds to the touch (pressure). This
includes learning about electronic elements and circuits with emphasis
on the capacitive, conductive, and resistive properties of fabrics and
yarns.
FPGA DEVELOPMENT 101
Miodrag Milanovic Session 3 This workshop will show the capabilities
of FPGA devices, providing an introduction into FPGA tools used and
the Verilog hardware description language. We will go through prepared
examples and show the differences in approach when doing design for
FPGA and MCU.
discos
nightlife
party
culture
art
business
conventions
food
Travel
1565
Views
27/05/2018 Last update