Managing a modern Systems Development Lifecycle (SDLC) project
requires a thorough understanding of the various roles that must come
together in order to create a successful application. This
understanding begins by recognizing the need to work within a
multidisciplinary environment. Business Analysts, Project Managers and
Software Testers each have multiple implementation options (such as
Waterfall or Agile) available to them. Knowing which tool or technique
to use in any particular situation is key to success. This
Fundamentals of SDLC training course will give you the knowledge you
need to help you choose between these methods, tools and artifacts so
that you can quickly and efficiently take your SDLC project from
concept to working implementation.COURSE OUTLINE:
INTRODUCTION — WHAT IS A PROJECT?
* Projects as Opposed to Operational Management
* Projects as Part of Strategic Management
* Projects as Integral to Program Management
THE PROJECT LIFE CYCLE
* Generic Project Life Cycle
* The Project Management Life Cycle
* The Process Groups
* SDLC Overview
* IIBA Knowledge Areas
PROJECT MANAGEMENT CONCEPTS AND METHODOLOGIES
* Waterfall
* Agile
* Iterative
PROJECT INITIATION — THE BA ROLE
* Stakeholder Analysis and the Stakeholder Register
* Initial Business Analysis Artifacts
* Documenting Requirements within a Requirements Gathering Approach
* Types and Sources of Requirements
INITIATION — THE PM ROLE: BASELINES
* Develop Project Charter
* Collect Requirements
* Project Scope Statement
* Work Breakdown Structure
* Scope Baseline
* Define Activities
* Project Schedule Network Diagram (Dependency Network)
* Estimate Activity Resources
* Effort vs. Duration and Compensation
* Develop the Project Schedule
* Critical Path Method
* Schedule Compression
INITIATION — IMPORTANT SUBSIDIARY MANAGEMENT PLANS
* Test Plan
* Human Resource Plan
* Communications Management Plan
* Risk Management Plan
PERFORMING THE WORK — PROJECT EXECUTION
* Cost Control
* Earned Value Management, CPI, SPI
* Scope Control
* Requirements Communication
* Solution Assessment and Validation
* Requirements Traceability Matrix
* Software Testing
* Levels of Testing
CLOSING THE PROJECT
* Project Closure — Product Acceptance
* Closing the Project — Things That Must Be Accomplished
AGILE OVERVIEW
* What is Agile All About? The Agile Manifesto and Principles
* The Levels of Agile Planning
* Release Planning — The Product Backlog, Sprint Backlog
* Story Points and Velocity
* Iteration Planning
* Daily Scrums, Sprint Reviews, Demos and Retrospectives
HANDS-ON EXERCISES
* Exercise 1 — Stakeholder Analysis
* Exercise 2 — Capturing High-Level Requirements
* Exercise 3 — Create a Work Breakdown Structure (WBS)
* Exercise 4 — Decompose Work Packages to Activities
* Exercise 5 — Develop a Dependency Network
* Exercise 6 — Estimate Activity Durations
* Exercise 7 — Compensate Effort to Duration
* Exercise 8 — Develop a Critical Path Network Diagram
* Exercise 9 — Perform Earned Value Calculations
* Exercise 10 — Write User Stories
* Exercise 11 — Perform Sprint Planning
LEARNING OBJECTIVES:
* Know how to identify, evaluate and document the many
stakeholders of a project
* Be able to distinguish between the different types and levels of
software testing
* Understand the reason for the various artifacts and the key
features of each
* Write effective User Stories that can be used to identify
requirements in an Agile project
* Learn how the differing life cycle models combine to create an
SDLC implementation
* Be able to choose the proper project management methodology for
your project based upon its own unique characteristics
* Understand the significance of different estimating methods and
how they should be utilized for time and cost estimation
* Understand the significance of the Agile Manifesto and its
relationship to the twelve (12) principles of Agile
* Use Earned Value Project Management to assess budget and schedule
compliance
* Be able to use the Triple Constraints Triangle as a tool to help
others understand the relationship of time, cost, and scope in any
project
* Learn the fundamental tools and techniques of business analysis at
each stage of a project
* Recognize the significance of risk management to the proper
management of an SDLC project
* Be able to create the three major baselines (Scope, Schedule and
Cost) necessary to properly control a project
* Understand how requirements are tracked and validated using a
Requirements Traceability Matrix
* Know how to determine the Critical Path through a network of
activities
* Assign relative estimate values using Planning Poker
* Know how to decompose Work Packages into Activities that are sized
for proper managerial overview
* Create an Iteration (Sprint) Backlog from a prioritized Product
Backlog
* Understand the key features of your project’s Test Plan
* Track and apply the concept of Velocity to your Release and
Iteration plans
FAQS
WHAT CAN/CAN'T I BRING TO THE EVENT?
Open mind and lots of energy
WHERE CAN I CONTACT THE ORGANIZER WITH ANY QUESTIONS?
Email: info@mangates.com PH: + 61 731 777 717
[https://www.mangates.com/product/devops-practitioner-training-in-brisbane-on-aug-14th-15th-2018/+%2061%20731%20777%20717]
IS MY REGISTRATION/TICKET TRANSFERRABLE?
Yes, you may transfer your ticket to other participants 7 days prior
to the class.
CAN I UPDATE MY REGISTRATION INFORMATION?
Yes, you will be able to change your e-mail or name during the class.
WHAT IS THE REFUND POLICY?
Please refer to: www.mangates.com [http://www.mangates.com/]
THE NAME ON THE REGISTRATION/TICKET DOESN'T MATCH THE ATTENDEE. IS
THAT OKAY?
Yes, we will be able to change it during the class.
For More Details Visit: Mangates [http://www.mangates.com/]
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26/04/2019 Last update
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