SOFTWARE CARPENTRY TEACHES FUNDAMENTAL SKILLS THAT CAN INCREASE YOUR
PRODUCTIVITY AND IMPROVE THE QUALITY AND REPRODUCIBILITY OF YOUR
RESEARCH PROJECTS. In this hands-on workshop, you will learn how to
automate tasks using the Unix shell, how to track and share your work
using version control, and how to write SOFTWARE IN PYTHON THAT IS
READABLE, reusable, and reliable. This workshop is for you especially
if you have no prior experience with these topics.Events will be held
every Friday in the month of April, from 8:30-noon each day.
TOPICS COVERED:
*
Unix Shell (APRIL 3)
*
Version Control with Git (APRIL 10)
*
Programming with Python (APRIL 17 AND 24)
More details about the topics covered and a detailed schedule can be
found on the workshop's Github page
[https://kulibraries.github.io/2020-04-03-ku/].
WHO SHOULD ATTEND?
This workshop is aimed at faculty, staff, and students across
disciplines who want to learn how to automate repetitive tasks,
approach coding in a systematic way, and document the evolution of
their work through version control measures. _No prior experience_
with the workshop topics is expected or required.
WHY SHOULD I ATTEND?
You will learn to use tools and practice skills that can improve your
efficiency and the transparency and reliability of your research
results. SOFTWARE CARPENTRY ESTIMATES THAT THESE SKILLS CAN SAVE HALF
A DAY TO ONE DAY A WEEK OVER YOUR CAREER (source:
http://software-carpentry.org/workshops/pitch/
[http://software-carpentry.org/workshops/pitch/]).
-------------------------
Sponsored by KU Libraries, KU Research, and KU Information Technology.
More information: https://lib.ku.edu/software-carpentry
[https://lib.ku.edu/software-carpentry]
workshop
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25/04/2020 Last update